Bad Cop/Sad Cop - Threaten and 'Noir' everyone you meet on the street in Act 1.
The Grand Tour - Explore the museum completely.
Blimp's Eye View - Turn into the Hindenburg in every room and get a bird's eye view of the environment.
Tweenage Angst - Have Sammunmak banish every possible object in Act 3.
Drop a Dime - Teleport to every phone in the museum.
Pound the Pavement - Tracked Max's brain-thieves to the Museum.
Saboteur! - Foiled an evil alliance and recovered Max's brain.
All Hail Sammun-Mak - Infiltrated the boy-king's inner circle.
Rhinoplastastic - Turned into every possible object.
Reunited (And it Feels So Good) - Lobotomized the Pharaoh and got Max his brain.