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Easy "Level-Headed" trophy:
Complete the game, then play the last chapter and go directly to the Boss battle. If you defeat the boss without using hysteria, you will earn the trophy.
Blunderbuss hint:
Only use the Blunderbuss when there are three or four attackers in the vicinity. It drains all of Alice's will, but the meta-essence of several dead opponents will restore it.
Demon Dice hint:
The Demon Dice are a great choice when Alice faces several enemies at once. However, when the number of enemies gets down to one, the Demon Dice will turn on you. Just throw a couple knives into the fiend that the Demon Dice unleashes.
Ragebox hint:
Only grab the Ragebox when there are enemies around. It only lasts a specific amount of time and you will not get as many kills as possible for the duration.
New Game + mode:
Complete the game to unlock New Game + mode. In this mode, you can start a new game and keep your Roses and Weapons from the previous game.
Unlockable Dresses:
Unlock the following dresses to gain their effects by completing the corresponding chapters:
DRESS - EFFECT - CHAPTER
Steamdress: Hatter's Domain - When equipped breakables drop more teeth and roses. - Chapter 1
Siren: Deluded Depths - When equipped your enemies drop twice as many roses. - Chapter 2
Silk Maiden: Oriental Grove - When equipped your enemies drop twice as many teeth. - Chapter 3
Royal Suit: Queensland - When equipped your health is limited to four roses total. - Chapter 4
Misstitched: The Dollhouse - When equipped your Shrink Sense duration is doubled (Chapter 5
Classic: Infernal Train - When equipped you will regain health when shrunk - Chapter 6
Psychonauts easter egg:
In Chapter 4, after doing the first chess puzzle, you will be chased
into a hole by the giant unbeatable card monster. When you first arrive
down there, go a short distance ahead and look at the right wall to find
a heart stone. Shrink down to discover that it is a fake rock. Run into
the keyhole tunnel and on the other side will be a floor where you can
use a bomb to break. Do so, then go down the stairs to get a memory and
extra teeth. Notice the skeleton sitting on the chair--it is Raz from
Psychonauts. He can be identified by the red goggles, his shape, and the
position that he is in (which is the stance he uses for a mind attack).
It kind of looks like Raz is dead, perhaps signaling that there'll be
no Psychonauts 2.
"Level-Headed" trophy hint:
After completing the game, select the final chapter and go directly to the Boss battle. Defeat the boss without using hysteria to unlock the trophy.
Trophies:
Bronze trophies
The Strong Survive - Complete the Game on Easy Difficulty.
The Imaginative Endure - Complete the Game on Normal Difficulty.
The Beginning of the End - Complete Chapter 1 on Nightmare Difficulty.
Strike a Deal - Upgrade a Weapon.
More than a Mouthful - Fully upgrade a weapon.
Shooting the Moon - Collect 4 Jars of Rose Paint.
Family Memories Fond and Faded - Find all Liddell Memories.
Nothing Like the Smell of Bacon - Pepper All Snouts in a Chapter.
Dress-Ups - Equip a Different Domain Dress.
Weapon Schizo - Hobby Horse to Vorpal Blade to Hobby Horse Combo.
Grind 'em All! - Kill 5 Botterflies in a row with the Pepper Grinder.
Neighslayer - Hit 4 enemies with a single Hobby Horse ground smash.
Tea Party - Destroy 10 Ruin Barriers.
Eyes on the Size - Find the hidden Shrink Sense Decal.
Brollyant - Kill 10 Bitch Babies with Deflection.
Beware of the Lagomorph - Kill 30 enemies with the Clockwork Bomb.
No quarter! No mercy! - Defeat 100 Ruin Enemies..
52-Pick-Up - Defeat 52 Card Guards.
No Happy Returns - Back to Wonderland.
End of Innocence - Complete Vale of Tears.
Hatter's Demise - Complete Wonderland Chapter 1.
Grim Folly - Complete Wonderland Chapter 2.
When Worlds Collide - Complete Wonderland Chapter 3.
The Harder they Fall - Complete Wonderland Chapter 4 .
The End of Daze - Complete Wonderland Chapter 5.
Snicker-snack! - Acquire the Vorpal Blade.
Ground Pork - Acquire the Pepper Grinder.
Strange Hobby - Acquire the Hobby Horse.
Death by Darjeeling - Acquire the Teapot Cannon.
Venting Frustration - Spend 7 minutes on steam vents.
Silver trophies
The Persistent Flourish - Complete the Game on Hard Difficulty.
Armed to the Teeth - Fully upgrade all weapons.
Painting the Town Red - Complete all Radula Rooms.
Everything Fit to Remember - Find all Memories.
Seasoned Campaigner - Pepper All Snouts in the Game.
Ship of Fools - Complete HMS Gryphon without taking Damage.
Just Peachy - Collect all the Peaches in the Scroll of Destiny.
Grandmaster - Complete a Chess Puzzle without failing.
That's Using Your Head - Complete Off With Her Head Part 2 in under 6 minutes.
Cold Arms, Cold Heart - Defeat the Drowned Sailor without taking any damage.
Pulling His Strings - Defeat the Dollmaker without taking any damage..
Calm In the Face of Death - While on your last Rose, kill 5 Enemies without activating Hysteria.
Gold trophies
Madness Prevails - Complete the Game on Nightmare Difficulty.
Level-Headed - Finish the game using Hysteria only once.
Platinum trophy
Platinum For All Other Trophies - Earn all Bronze, Silver, and Gold trophies.
"American McGee's Alice" trophies:
Bronze trophies
Madness Begins - In American McGee's Alice, Complete Village of the Doomed.
Additionally there are five secret trophies.
Skool-Leaver - In American McGee's Alice, Complete Fortress of Doors.
Out of the Woods - In American McGee's Alice, Complete Wonderland Woods.
Dead Hatter - In American McGee's Alice, Complete Behind the Looking Glass.
Silver trophies
Royal Approach - In American McGee's Alice, Complete Queen of Heartsland.
Gold trophies
Full Recovery - Complete American McGee's Alice.